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A collective film, initiated and edited by Benoît Labourdette (1h01’, 2009-2020).

Look out your window at home, and think of an important memory.This collective film is composed of 44 videos (among 500 made) shot by people in France, Algeria and Tunisia, between 2009 and 2013, in creative workshops led by Benoît Labourdette. (...)

Workshop for making animated films from drawings within the framework of a professional event.Within the framework of the professional evening of the launch of the new national coordination Passeurs d’images (...)

“Expanded” visit of the exhibition “We and the others, from prejudices to racism”, Museum of Man, Paris. On 25 June 2017 at 11 am. Unique tour. A guided tour like no otherAnimated films were produced by the visitors of this exhibition as part of (...)

Two animated films making workshops (filmed and commented drawings) for electric and gas industry workers on the theme of work.As part of its cultural activities, the Caisse Centrale d’Activites Sociales (the EDF works council) questions itself (...)

Twenty-six films made in three days.Since 2006, barely a year after the appearance of cameras in mobile phones, I teach at the School of Cinema ESAV Toulouse for students in their final year of implementation, offering a “Pocket Films (...)

The Swiss Foundation at the Cité Universitaire in Paris (France), proposes, run by students, regular screenings of films.February 12, 2015 meeting devoted to the decade of the Mobile Film Festival, that I presented with Patrizia De Lauretis, (...)

Contest 90 second films tell the story and the sensitivity of the city of Le Havre (France).“Movie Le Havre Association” of which I am a member, organized for the first year of a contest of 90 second films on the subject of the city of Le Havre. (...)

Collective film (3’19s, 2018).

The little object people of a building courtyard.

Cinematographic creativity in the digital age in the Hauts-de-Seine: a “Pocket Films” dynamic for primary school students in three cities.The Canopé branch located in the Hauts-de-Seine department (directed by Alain Sedbon), based on the proposal (...)

Making collective films in movie theater for high school students.The ACAP (Pôle Image Picardie) proposed to high school students enrolled in the image education programs in 2015 (5 classes), a day to show their work in the cinema of the House (...)

To make animated films from cut paper. The meetings of image education in AlsaceAs part of the meetings of image education in Alsace, organized by Vidéo Les Beaux Jours and Alsace cinéma, I participated in the animation of a day of thinking for (...)

A film by Benoît Labourdette (12’56s, 2016). With Bénédicte Loyen.

Feverish dream in a baroque chapel. A vanitas with words.

Workshops for the production of animated films by visitors to an exhibition.As part of the exhibition“We and the others, biases to racism” at theMusée de l’ Homme in Paris, in partnership withArcadi, within the framework of Passeurs d’images en (...)

A film by Benoît Labourdette (1h03’, 2008).

A 30-day diary, 30 shots-sequence. Meetings, people, animals and places, from bottom to top. The search for what is hidden behind the appearances of the trivial. Chance and necessity.

Training methods “Pocket Films” for movie teachers in Africa. FrameCFI (French Agency Media Cooperation) proposed in the context of the “Images of Africa” ​​formation (training program for careers in television and cinema) a “Pocket Films” course of (...)

A film by Faouzia (2’33s, 2019).

Discover an inner world through a visit to an apartment with a 360° camera.

A film by Benoît Labourdette (6’19s, 2017).

Creation of the synthesis film of a multidisciplinary artistic intervention carried out in Choisy-le-Roi over a year, within the framework of urban renewal.

Pocket Films began as a film festival, founded by Benoît Labourdette with Forum des images (Paris, France, 2005-2010), dedicated to the creation of films with cell phones and pocket cameras. Its success made that it has become a common name : we (...)

The films called “VR” (Virtual Reality) are films, linear or interactive, shot with 360° cameras, which can be viewed either on screen by moving inside the image with the mouse or the finger, either with a helmet placed in front of the eyes while (...)

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